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NOW AVAILABLE | The Architectural Competence in Cinema | Architecture & Film, Part 2

Part 2 of the Architecture and Film course series, “The Architectural Competence in Cinema” (2.0 hour) reviews the seductive correspondence between cinema and architecture. Over the last four decades, the film-architecture analogy and startling technological advances, mostly deriving from computer science, have blurred the distinction between cinema and architecture. Collectively, this tends to obscure the most important aspect, which is architecture’s impact on the dual aims of cinema, e.g. narrative and technology. Part II reviews the cinematic use of architectural precedents and typologies in crafting distinctive film-grammars in support of narrative and characterization. The “Architecture and Film” course series more closely examines the frequent role of the built environment in creatively reinforcing or subverting expectations of the audience about cinematic narratives. Click here to purchase this course ($14.99).

Key concepts:  narrative, scale, historical precedent, architectural typologies, and hyperreality.

Includes a two-hour video presentation and PDFs of the course supplementary material and slide handout.

Part 2 Film and Television Topics
Alien, War of the Worlds, V for Vendetta, Blade Runner, Jaws, Watchmen, Batman, The Rape of Doctor Willis, Superman, The Lady in the Water, Close Encounters of the Third Kind, Star Wars, The Godfather, Game of Thrones, The Lord of the Rings, Baywatch, The Shawshank Redemption, Thor, From Hell, The Lodger, James Bond, Chinatown, Logan’s Run, Four Weddings and a Funeral, Stargate, Battlestar Galactica, Cube, 1984, Divergent, The Truman Show, Pleasantville, Metropolis, V, Independence Day, Invasion of the Body Snatchers

Please note there may be a delay for a couple of hours before you are able to access the course because we have to confirm receipt of payment for each order before completing the purchase.

About the Instructor

mark_v3Dr. Mark David Major, AICP, CNU-A is an architect and planner with extensive experience in urban planning and design, business management and real estate development, and academia. He is a Professor of Urban Design at the Savannah College of Art and Design. Mark has been a visiting lecturer at the University of Florida, Georgia Tech, Architectural Association in London, the University of São Paulo in Brazil, and Politecnico di Milano in Italy.

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COMING SOON | Architecture and Film

The Architecture and Film (6.0 hour version) course series covers the relation, if any, between cinema and architecture. Of all the fine arts, cinema and architecture seem to uniquely correspond due to their natures as both an art and a science. The course series more closely examines the role that the built environment often plays in creatively reinforcing or subverting expectations of the audience about cinematic narratives. Part I reviews the conceptual, historical and technological correspondence between cinema and architecture. Parts II and III reviews filmmakers’ use of architectural typologies of space and form to craft distinctive film-grammars in service to cinematic narratives. Key concepts: film, narrative, artificial intelligence, CGI, technology, simulation, scale, historical precedent, architectural typology, and hyper-reality. Available soon to separately purchase as 2.0 hour courses ($14.99 each) or a 6.0 hour course series package ($39.99).

Part I: Do Architects Dream of Celluloid Buildings? (2.0 hour version)
– the seductive correspondence between cinema and architecture

Part II: The Architectural Competence in Film (2.0 hour version)
– the rules of film-grammars for cinematic built environments

Part III: The Best of Both Worlds (2.0 hour version)
– case studies in science fiction/fantasy films and television

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